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Aegis Prime 5090 Gaming pc

Warranty
1 year
Delivery
Arrives by 9 October

AI Performance Benchmarks

Cyberpunk 2077 Estimated Frame Rates
1080p Ultra 210 FPS
1440p Ultra 165 FPS
4K Ultra 95 FPS
Valorant Estimated Frame Rates
1080p Ultra 900 FPS
1440p Ultra 750 FPS
4K Ultra 400 FPS
Fortnite Estimated Frame Rates
1080p Ultra 450 FPS
1440p Ultra 350 FPS
4K Ultra 180 FPS
Microsoft Flight Simulator 2025 Estimated Frame Rates
1080p Ultra 130 FPS
1440p Ultra 110 FPS
4K Ultra 70 FPS
Star Citizen Estimated Frame Rates
1080p Ultra 140 FPS
1440p Ultra 115 FPS
4K Ultra 75 FPS
7 Days to Die Estimated Frame Rates
1080p Ultra 220 FPS
1440p Ultra 180 FPS
4K Ultra 110 FPS
Warhammer 40,000: Darktide Estimated Frame Rates
1080p Ultra 200 FPS
1440p Ultra 160 FPS
4K Ultra 100 FPS
CPU: The Ryzen 9 9950X3D's 16 cores and 3D V-Cache handle the dense NPC AI, traffic simulation, and physics calculations with ease, especially in crowded Night City areas. The high IPC and cache reduce CPU bottlenecks, allowing the GPU to be fully utilized. GPU: The RTX 5090 renders the game's complex ray-traced lighting, reflections, and high-resolution textures without breaking a sweat. With 32GB GDDR7 VRAM, it can handle 4K with max settings and ray tracing, including DLSS 4.0 for higher frame rates. Bottleneck: At 1080p, the CPU may slightly limit the GPU in extremely CPU-bound scenarios, but overall the balance is excellent. At 4K, the GPU is the primary limiter, but it still delivers smooth performance.

CPU: The 9950X3D's high clock speeds and large cache are perfect for Valorant's lightweight engine, pushing frame rates well beyond 500 FPS. The CPU handles all game logic and network code effortlessly. GPU: The RTX 5090 is massively overkill for Valorant, but it ensures that even at 4K, frame rates remain extremely high. VRAM usage is minimal. Bottleneck: The CPU becomes the bottleneck at 1080p due to the game's engine limitations, but frame rates are so high that it's irrelevant. At 4K, the GPU is still not stressed.

CPU: The 9950X3D handles the building mechanics, player physics, and large-scale battles (up to 100 players) with ease. The 3D V-Cache helps with the frequent asset streaming. GPU: The RTX 5090 renders the vibrant Unreal Engine 5 graphics, including Nanite and Lumen, at high frame rates. With DLSS 4.0, 4K gaming is smooth. VRAM is ample for high-resolution textures. Bottleneck: In competitive settings (low graphics), the CPU may limit frame rates at 1080p, but still very high. At 4K with max settings, the GPU is the main limiter, but performance is excellent.

CPU: The 9950X3D's multi-core performance is crucial for the complex flight dynamics, weather simulation, and AI traffic. The large cache helps with the massive world data streaming. GPU: The RTX 5090 renders the detailed cockpits, volumetric clouds, and high-resolution terrain. 32GB VRAM is beneficial for 4K textures and multiple monitors. Bottleneck: The CPU can be a bottleneck in dense areas with heavy AI traffic, but the 9950X3D mitigates this better than most. At 4K, the GPU is stressed but delivers playable frame rates.

CPU: The 9950X3D's 16 cores and 3D V-Cache are ideal for Star Citizen's unoptimized engine, which relies heavily on single-thread performance and cache. It handles the physics, AI, and large universe simulation better than most CPUs. GPU: The RTX 5090 renders the detailed ships, stations, and planets with high fidelity. VRAM usage can be high in 4K, but 32GB is sufficient. Bottleneck: The CPU is often the bottleneck in Star Citizen due to its engine, but the 9950X3D provides the best possible experience. At 4K, the GPU is also stressed, but the CPU still limits in crowded areas.

CPU: The 9950X3D handles the voxel-based world, zombie AI, and physics calculations with ease. The large cache helps with the frequent world modifications. GPU: The RTX 5090 renders the dynamic lighting, shadows, and textures at high frame rates. VRAM is more than enough for the game's textures. Bottleneck: The CPU can be a bottleneck in large hordes or complex bases, but the 9950X3D minimizes this. At 4K, the GPU is the main limiter, but performance is still high.

CPU: The 9950X3D's cores and cache handle the intense horde AI, physics, and particle effects. The game is CPU-heavy, and this CPU excels. GPU: The RTX 5090 renders the dark, detailed environments and numerous enemies with ray tracing enabled. 32GB VRAM ensures no texture streaming issues. Bottleneck: The CPU can be a bottleneck in massive hordes, but the 9950X3D performs admirably. At 4K, the GPU is the primary limiter, but frame rates remain high.

Overall, the build is extremely well-balanced. The CPU and GPU are both top-tier, with minimal bottlenecks. In CPU-bound games at 1080p, the CPU may limit the GPU, but frame rates are still very high. In GPU-bound scenarios at 4K, the GPU is the limiter, but it delivers excellent performance. The only potential bottleneck is the power supply at 1000W, which is adequate but may limit future upgrades or extreme overclocking.

This build is highly future-proof. The AM5 platform will support future CPU generations, and the RTX 5090 is the most powerful GPU available. 64GB DDR5 RAM is ample for years to come. The 2TB Gen5 SSD provides fast storage. The 1000W PSU is sufficient for current components but may need an upgrade if adding more drives or a more power-hungry GPU in the future. Expect this build to max out games for at least 5-7 years.
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