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Titan Fury Gaming Pc

Warranty
1 year
Delivery
Arrives by 2 November

AI Performance Benchmarks

Counter-Strike 2 Estimated Frame Rates
1080p Ultra 400 FPS
1440p Ultra 350 FPS
4K Ultra 200 FPS
Call of Duty: Black Ops 7 Estimated Frame Rates
1080p Ultra 250 FPS
1440p Ultra 180 FPS
4K Ultra 100 FPS
Apex Legends Estimated Frame Rates
1080p Ultra 300 FPS
1440p Ultra 220 FPS
4K Ultra 120 FPS
Red Dead Redemption 2 Estimated Frame Rates
1080p Ultra 150 FPS
1440p Ultra 110 FPS
4K Ultra 60 FPS
Alan Wake 2 Estimated Frame Rates
1080p Ultra 120 FPS
1440p Ultra 85 FPS
4K Ultra 45 FPS
CPU: The Core Ultra 9 285K excels in physics and logic for CS2, a CPU-bound title. High single-core IPC ensures minimal input lag and high framerates. GPU: RTX 5070 handles 1080p/1440p easily with high VRAM bandwidth; 12GB VRAM is overkill for CS2. Bottleneck: None; CPU-limited at very high FPS, but no real bottleneck.

CPU: The 285K handles complex AI and physics in BO7's large maps with ease. High core count aids multitasking. GPU: RTX 5070 delivers strong raster performance; 12GB VRAM sufficient for 1440p high textures. Bottleneck: Slight GPU bottleneck at 4K due to VRAM limits with ultra textures.

CPU: Apex is CPU-light; the 285K provides headroom for background tasks. Physics and logic are handled effortlessly. GPU: RTX 5070 achieves high FPS at all resolutions; 12GB VRAM ample for high settings. Bottleneck: None; GPU-bound at 4K but still smooth.

CPU: RDR2 benefits from the 285K's strong single-core for NPC logic and physics. GPU: RTX 5070 struggles at 4K ultra due to VRAM (12GB) and raw power; 1440p is ideal. Bottleneck: GPU-limited at 4K; CPU is fine.

CPU: The 285K handles ray tracing compute tasks and physics well, but AW2 is GPU-heavy. GPU: RTX 5070 with 12GB VRAM may hit limits at 4K with ray tracing; 1080p/1440p are smooth. Bottleneck: GPU-bound at 4K with RT; CPU is not a bottleneck.

Overall, the build is well-balanced for 1440p gaming. At 1080p, CPU may be slightly overkill. At 4K, GPU becomes the primary bottleneck in demanding titles like Alan Wake 2 and RDR2. No major CPU bottleneck in any scenario.

This build will remain relevant for 4-5 years at 1440p high settings. The CPU (Arrow Lake) is future-proof for next-gen games. GPU may need upgrade in 3-4 years for 4K ultra ray tracing. 12GB VRAM is adequate for now but may become limiting in future AAA titles.
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